This idea might be complicated and difficult to implement but hey it's just a suggestion nonetheless Omega Skywars If you read my previous thread on... Mobwars Champions then it's i kinda the same thing as this gamemode gives more tension and challenge to players. Firstly, Let's bend some things and spice it up... 1. MULTI-LIVES At the start of the game players would be given 3 redstone dust as a representation of a player's lives. Dying will cause one redstone dust to disappear and if you left with no dust left, if you die you'll never respawn again and you'll be eliminated. "but that's just makes the game easier" i bet you'll thinking about that. Well, not at all because if you die you'll get debuff. If you lost one dust, You'll permanently have slowness I and weakness I. If you lost two dust, You'll permanently have slowness II and weakness II and if you lost all of the three, You'll have the same effects but 3 hearts will be also removed on you. This is great of harvesting kills. 2. KILL CURRENCY That lives system won't be included with no specific reason and the reason is for the kill currecy. Every kill you've get you'll get coins and xp in exchange. Good if you wanted to get coins fast. 3. BOSS The middle area will have a iron golem boss when killed will random items such as: PYROMANCE SWORD (Wooden Sword w/ Fire Aspect I) SCYTHE (Golden Hoe w/ Knockback II and Sharpness II) HEAVY IRON (Iron Chestplate w/ Protection I) FULL LEATHER SET SPLASH POTION OF REGENERATION AND SPLASH POTION OF HEALING TOTEM OF UNDYING AND GOLDEN APPLE 4. CHESTS LOOT Chests should now have atleast some sort of iron items since the gamemode would be more challenging and if there no iron gears... Maybe you'll just die from a one hit of the golem. Also some potions and gapples would do too. (i think sheriffgg have done this kind of idea before) 5. The karma and lucky charm ore I'VE DONE THIS THREAD BEFORE SO I WANNA PUT IT HERE ON OMEGA SKYWARS CUZ' I THINK IT WOULD BE A REALLY GOOD COMBINATION. Adding lucky charm ores.(Nether Gold Ore) LUCKY CHARM OREThese ores will give you luck, but the luck might be either GOOD or BAD, that's 50/100 chance you get GOOD LUCK and 50/100 you'll get BAD LUCK. each luck will last for 2 minutes. Furthermore, this is the deeper explanation. GOOD LUCK will give you... Of course, good luck! For example you mined Diamond Ore, there will be i higher chance you'll get diamond sword, diamond pickaxe,or diamond axe and lowers the chance that you'll get Diamond shovel or diamond hoe. Let's list them one by one: Coal Ore - drops random food. If you have the good luck you'll get a chance to get a Golden Apple on the ore. Iron Ore - drop random items. If you have the good luck you'll get a chance to get bow and arrow, iron ingot and pieces of armour (especially chainmail armour). Emerald Ore - gives effects. If you mined this ore it will give you a higher chance to get good effects with longer duration than normal and lowers the chance to give you bad effects. Gold Ore - drops random gold item - This is same as the diamond but it also highers the chance to get a golden armour piece. Redstone Ore - gives or takes a heart - This doesn't increase the chance on getting a heart or lowers the chance that it'll take a heart but if will give 2 hearts instead of 1 and only takes on heart (if this gets added...) Nether Gold Ore (the lucky charm ore) - gives you bad or good luck - increases the chance by 10 percent getting a good luck than bad luck. Now... For the Bad Luck Coal Ore - if you have bad luck and mined this ore you will get nothing or lowers the chance that you'll get any food variants. Iron Ore - if you have bad luck and mined this ore you'll get highers the chance that it'll give you string, coal, cobweb (other useless items in game) and lowers the chance that you'll get useful items. Gold Ore - highers the chance the you'll get golden hoe or shovel and extremely lowers the chance that'll you'll get armor pieces and golden axe Redstone Ore - same as the good luck one but this time it'll take 2 hearts instead of one while it only gives 1 heart. Emerald Ore - increases the chance the you'll get bad effects with longer duration and decreases the chance that you'll get positive effects Diamond Ore - same as the gold ore but this one gives diamond items (and of course) Nether Gold Ore (the lucky charm ore) - increases the chance that you'll get bad luck by 10 percent. Karma New items that could be found on the chests Holding this item will give other players instant karma. This item will reflect the damage that they deal to you and split this in half meaning if he/she deals 6 hearts damage to you. You'll only get 3 hearts damage while the other 3 hearts will be reflected to the one who hit you in addition they will get knocked back. The higher the damage the deal to you, the longer they'll get knocked back. But this item could only be used 10 times meaning this item could only last for 10 hits. AND THAT'S ALL I COULD INSERT IN THIS MODE OF SKYWARS SO... PEACE OUT!